My learners blow my mind. I assigned my Honors Algebra 2 learners to write their name.
Seriously, all they had to do was write their first name.
In Desmos. With functions.
Heh, I am evil, right? It gets worse. They had just taken a quiz, so we only had about 10 minutes left in class. I showed them how to create an account on Desmos to save their work. I showed them how to type in a function. I showed them my name in Desmos. And then I showed them that if they scrolled down on the main Desmos page, they would see, well, they would see some amazing art created by learners like themselves.
That is it. That is all the prep, instruction, training, or anything else you want to call it, that I gave them. They had to take this bare bones instruction, write your name, and run with it. I never showed them circles, ellipses, or any other function. They learned it all themselves. Here are samples of what was shared with me:
Skylar = 24 functions, Chloe = 10 functions
Janine = 35 functions and Gentry = 17 functions
Pretty representative. I did not say they had to use any special functions, just write your name. And I want to point out, I never showed them translations. They figured that out themselves by working with Desmos for ONE SINGLE DAY! Nice.
Then I started looking at the functions each person used. I noticed something very interesting that Chloe did. She only used 10 functions, but the “e” was especially interesting. You see, she did BOTH a domain restriction AND a range restriction on the same function.
See what she did there? Mind Blown. I am still stunned by the creativity she used with Desmos. When I asked her why she did both her answer was, “I was just trying stuff until it worked and looked the way I wanted it.” Genius. Necessity is the mother of invention.
Anyway, we finished up by rocking translations. They already had the main part of translations down because they played with Desmos. That was awesome. They are still trying to make things complicated, but I am almost finished breaking them of the assumption things have to be difficult.
I am short 40 books so far this year, so I need to do things to get my learners doing problems without the book. One way to do that is Relay Cards. This is how I play the game. I hand out problem 1. Everyone gets the same problem, so they can discuss it, but they have to write their own. I use a magnet to hang the answer I previously made on the board. The learners can come up and read the key after they have tried it. Their answer must be the same as my key in meaning, not in words (usually. Sometimes it has to be exact, as in the probability section.)
Once card one is done, they come to me for card 2, and so on.
Having the key on the board keeps me free to answer questions and help while I hand out the new problems and double check the accuracy of the previous.
I just finished a set for Experimental Design. I have other sets (created by Shelli Temple (@druinok) almost completely).
03 Relay Cards for Conditional Marginal Probabilities
Ch 6 – Relay Cards - normal models
These are a great way to get the learners talking about the stats, writing and working with stats, and the teacher does nothing but help, coach, and assist learners learn.
I like this activity greatly.